But WotC already announced that this will change and black will get targeted enchantment removal in the near future. I’ll start by mentioning the creature hate that white has, since it’s a little conditional. Every commander deck should run at least three forms of artifact removal, and this is a list of the best ones. Filters: By default, filters show all colors for all formats.Colors are based on Commander's color identity rules. Artifact Hate. Aura Mutation (2) Instant Destroy target enchantment. Due to Eldrazi Conscription and a few devoid enchantments, [[Ugin, the ineffable]] has been a great addition to answer enchantments. Destroy target artifact or enchantment. At least now you can remove ANYTHING (and combo with [[Elixir of Immortality]], you can remove two things at once). He's also surprisingly cheap for such a competitive card, costing well under two dollars! Most of the conditions white removal has is targeted against attacking or blocking creatures. Yet again we see that green and white reign supreme in enchantment removal. These are the ten best enchantment removals in Magic: The Gathering! Thus, Tear serves as a strictly-better "Demystify," offering the same removal but with a potential Wear attachment. Playtest v1. Enchantments & Artifacts. What are you best answers to, or removal of, artifacts in mono-black? Aura Fracture (3) Enchantment Sacrifice a land: Destroy target enchantment. Well, Silence forces opponents to spend two more mana for each artifact and enchantment they cast, making it difficult to play them in the first place. Enchantment artifacts are both enchantments and artifacts and therefore the rules for both apply to them.. Enchantment artifacts were introduced in the Theros set, where they represent the weaponry of the gods.Enchantment artifacts and enchantment creatures in the Theros block all have a unique card frame that shows the star field of Nyx.The Nyx frame doesn't have any rules associated … Aura Blast (2) Instant Destroy target enchantment. It seems too slow. If it's an artifact, destroy it if R was spent to cast this spell. Enchantment and artifact hate is much easier to come by in white, something it shares with Green. I didn't know what to expect, so I just brought a deck I have a lot of fun with - Rakdos Minotaur Tribal. Destroy target artifact or enchantment. What white typically does at this level though, is remove artifacts and enchantments. Card Kingdom 68.02 - 69.50 . In a top-heavy deck like this, mana ramp is certainly important. Like our previous Seals, you can sacrifice Silence at any time to destroy an artifact or enchantment. Sacrifice Aura of Silence: Destroy target artifact or enchantment. Enchantments offer effects such as removal and evasion, with Cage of Hands and Faith's Fetters being white enchantment-based removal, and Aqueous Form can cheaply make a … Aura of Silence (3) Enchantment Artifact and enchantment spells your opponents cast cost more to cast. Just remember that if your opponent controls multiple enchantments, they pick what to forfeit when you make them sacrifice one. It creates blockers for tymna with a bit of card advantage baked in, and ramps my artifact plan. Red joins green for this amazing removal. Ugin, the ineffable - (G) (SF) (txt) (ER)[[cardname]] or [[cardname|SET]] to call. What are the best cards for artifact/enchantment removal available for every color? Am I missing something? While it has no immediate effect, whenever a creature enters the battlefield under your control, Shards lets you destroy any artifact or enchantment! So, here's my question to all the smart Magic players out there: a) should I worry about these artifacts and enchantments in the first place (are they just gimmicks that won't make it into quality decks?) In addition to today's spells, feel free to examine some of Magic's best artifact removals (you'll see a few repeats, but many fresh entries), several of which also eliminate enchantments. It kills all tokens for 2 mana and it controls low end CMC permanents quite well. Few instants or sorceries will be in this deck, since permanents synergize better with Amareth and Kodama of the East Tree. The best black cards against enchantments are targeted discard spells. Felidar Cub mtg. Like Felidar Cub, you can set them ahead of time for two mana, sacrificing them whenever you please to destroy an enchantment or artifact. Path to Exile is one of the best removal spells in Modern. Destroy target artifact or enchantment. It’s cheap, it exiles, it’s an instant, and its only downside appears to be the ramping of your opponent (which is a very good trade to make for their biggest threat). Another favorite for just general white removal is [[Mangara of Corondor]]. But I feel that Im missing some artifact or black permanent … Edit Live Edit. Upvote 0. Cheap 1-for-1 answers have existed since the genesis of Magic and rounded out 75s. Not much yet. Red has the cheapest artifact removal, and also mass artifact removal. That's Enlightened Tutor in a nutshell: the best in searching out those game-winning enchantments and artifacts, but not the best at stopping the ones your opponent has. If it's an enchantment, destroy it if G was spent to cast this spell. Mono black's artifact removal is winning first. I know there is limited to no enchantment removal in Rakdos, but are there any alternatives? Scry 2. You don't even need to cast the creatures for the ability (meaning tokens can trigger it), and since the effect says "may," you can decline to avoid destroying your own cards. Destroy target artifact or enchantment. Jeremy casts spells in between his careers as a chemical analyst and campus manager. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Cards such as [[pithing needle]] and [[humility]] can be crippling towards mono-black commanders. A powerful removal, but one that only works on enchantments (not artifacts). He also has exalted, which lets any creature you control (including himself) get +1/+1 for the turn when it attacks alone. But it doesn't destroy them, instead forcing its target's owner to shuffle it into their library. The Best Artifact and Enchantment Hate in Magic History. Green and white have plenty of removal, … My deck is not limited to the most recent set, so even really old cards will do. Rakdos - Are there really no enchantment removal spells in here? He's a solid 2/2 warrior with two useful subtypes: cat (mostly supported in white) and wizard (a staple in blue). Aura of Silence (3) Enchantment Artifact and enchantment spells your opponents cast cost more to cast. Press question mark to learn the rest of the keyboard shortcuts. Please let me know. One of the Commanders printed in Commander 2015 that utilize experience counters, Daxos the Returned provides its controller with an experience counter every time that player casts an enchantment. 100% Upvoted. TCGPlayer 59.25 - 66.22 . It lets you pack artifact and enchantment hate without having to dedicate a card to doing that. Ironically, these enchantments make for great enchantment (or artifact) removals. At a low price and instant speed, Æther can eliminate any enchantment or artifact. But it lets you choose between destroying an artifact, destroying an enchantment, or destroying one of each. In many cases, mono-blue and mono-black will have little to no artifact removal. I don't see any artifact or enchantment removal in black standard. In one potent package, you're getting an impressive creature who boosts his allies before taking out a threat, making Pridemage an easy choice for my own green/white decks. Blue is lacking in efficient creatures and artifact/enchantment hate; green is lacking in strong control and board wipe options while having a lot of artifact/enchant hate. Unlike many of today's cards, these guys can only destroy enchantments (not artifacts), but they're powerful, fast, and decent beatsticks in the early-game. While this relies on other cards to actually gain the effect, it's a reusable removal for two card types. Press J to jump to the feed. Prevent all damage an instant or sorcery would deal this turn, Have your creature fight an opposing creature. Qasali Pridemage again requires both Selesnya colors but offers an amazing smorgasbord of abilities. ), but these cards are powerful tools that you can use to deny your opponent access to their most critical cards. Other Versions. Enchantment Removal in Modern for Rakdos. Aura of Silence (3) Enchantment Artifact and enchantment spells your opponents cast cost more to cast. artifact and enchantment hate Commander / EDH* kangaroojack786. One of the best green/white duos in the game, Aura Shards is an enchantment that ironically punishes other enchantments (and artifacts). Commander Central – 226- Artifact and Enchantment Removal October 19, 2020 by Community Spotlight Dana, Max and Chris are back discussing artifact and enchantment removal. If you want to play monoblack, one of the things you're gonna have to accept is being weak against enchantments and artifacts. Went to my first Modern Monday's at my LGS. Targeted discard lets you deal with practically any card before it hits the battlefield. Scry 2. That's potentially two removals with just one card and two mana, and you can downgrade into singular removals when necessary. Give me your best answers.-0rc. Black however has multiple options to handle vehicles. You may cast it without paying its mana cost. Artifacts are significant because their colorless cost means they can go easily into any deck. Log in or sign up to leave a comment log in sign up. This is an intended design as no color has perfect options against every threat. Scry 2. pithing needle - (G) (SF) (txt) (ER)humility - (G) (SF) (txt) (ER)[[cardname]] or [[cardname|SET]] to call, More posts from the CompetitiveEDH community. That's Disenchant in a nutshell: it can kill virtually every problem card in virtually every format… except creatures. These are all powerful artifacts that you want to get rid of. Deck dorks: What are you best answers to, or removal of, artifacts in mono-black? Pressure or kill the stony silence player first if possible. Those are fair stats for such inexpensive creatures, and it's nice that you can set them ahead of time. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) CardHoarder 14.68 TIX. Similar Deck Space Auto-suggestions. Each of these only requires a single color, can counter two card types, and they're available in different factions (white has Cleansing while green has Primordium). They come in many forms, from standard enchantments to creature-boosting auras to enchantment/creature mixes, and you'll find some in most decks. 1 / 4. Blue can counter enchantment or artifact spells (but sucks at actually trying to destroy ones that have gotten into play). Another two-cost instant, Aura Mutation destroys an enchantment, then lets you create a number of 1/1 saproling tokens equal to that card's mana cost. Black doesn't get artifact removal. At the moment I'd rather play a mono-black as a streamlined combo deck and accept that my matchup against Stax will be bad, Nevinyrral's Disk - (G) (SF) (txt) (ER)Oblivion Stone - (G) (SF) (txt) (ER)Pharika's Liberation - (G) (SF) (txt) (ER)[[cardname]] or [[cardname|SET]] to call. My deck is not limited to the most recent set, so even really old cards will do. Destroy target artifact or enchantment. 10. It’s in a color that traditionally has very strong removal and board disruption, but this card in particular takes the cake. Not only does this let Æther handle indestructible permanents, but it also prevents graveyard recoveries, making it especially difficult for foes to salvage their lost tools. Wear annihilates an artifact while Tear eliminates an enchantment, and if you cast both, you're destroying two cards for just three mana (and at instant speed). Remember that you can sacrifice them at instant speed, even if they're tapped or just arrived. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Ratchet bomb - (G) (SF) (txt) (ER)[[cardname]] or [[cardname|SET]] to call, Gate to Phyrexia - (G) (SF) (txt) (ER)[[cardname]] or [[cardname|SET]] to call. Deckcycle Deckcycle Feature Queue. CMC (Converted Mana Cost): 2. Tap her to destroy target artifact with CMC equal to mana in yer mana pool. Sacrifice Aura of Silence: Destroy target artifact or enchantment. You got the one Enchantment removal now though, so that's nice. Arguably the best-fused card in the game, you can cast one or both halves of this split spell when you play it. 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